diff libavcodec/ppc/h264_altivec.c @ 2:897f711a7157

rearrange to work with autoconf
author Nina Engelhardt <nengel@mailbox.tu-berlin.de>
date Tue, 25 Sep 2012 15:55:33 +0200
parents
children
line diff
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/libavcodec/ppc/h264_altivec.c	Tue Sep 25 15:55:33 2012 +0200
     1.3 @@ -0,0 +1,1021 @@
     1.4 +/*
     1.5 + * Copyright (c) 2004 Romain Dolbeau <romain@dolbeau.org>
     1.6 + *
     1.7 + * This file is part of FFmpeg.
     1.8 + *
     1.9 + * FFmpeg is free software; you can redistribute it and/or
    1.10 + * modify it under the terms of the GNU Lesser General Public
    1.11 + * License as published by the Free Software Foundation; either
    1.12 + * version 2.1 of the License, or (at your option) any later version.
    1.13 + *
    1.14 + * FFmpeg is distributed in the hope that it will be useful,
    1.15 + * but WITHOUT ANY WARRANTY; without even the implied warranty of
    1.16 + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    1.17 + * Lesser General Public License for more details.
    1.18 + *
    1.19 + * You should have received a copy of the GNU Lesser General Public
    1.20 + * License along with FFmpeg; if not, write to the Free Software
    1.21 + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
    1.22 + */
    1.23 +
    1.24 +#include "libavcodec/dsputil.h"
    1.25 +#include "libavcodec/h264_data.h"
    1.26 +#include "libavcodec/h264_dsp.h"
    1.27 +
    1.28 +#include "dsputil_ppc.h"
    1.29 +#include "dsputil_altivec.h"
    1.30 +#include "util_altivec.h"
    1.31 +#include "types_altivec.h"
    1.32 +
    1.33 +#define PUT_OP_U8_ALTIVEC(d, s, dst) d = s
    1.34 +#define AVG_OP_U8_ALTIVEC(d, s, dst) d = vec_avg(dst, s)
    1.35 +
    1.36 +#define OP_U8_ALTIVEC                          PUT_OP_U8_ALTIVEC
    1.37 +#define PREFIX_h264_chroma_mc8_altivec         put_h264_chroma_mc8_altivec
    1.38 +#define PREFIX_no_rnd_vc1_chroma_mc8_altivec   put_no_rnd_vc1_chroma_mc8_altivec
    1.39 +#define PREFIX_h264_chroma_mc8_num             altivec_put_h264_chroma_mc8_num
    1.40 +#define PREFIX_h264_qpel16_h_lowpass_altivec   put_h264_qpel16_h_lowpass_altivec
    1.41 +#define PREFIX_h264_qpel16_h_lowpass_num       altivec_put_h264_qpel16_h_lowpass_num
    1.42 +#define PREFIX_h264_qpel16_v_lowpass_altivec   put_h264_qpel16_v_lowpass_altivec
    1.43 +#define PREFIX_h264_qpel16_v_lowpass_num       altivec_put_h264_qpel16_v_lowpass_num
    1.44 +#define PREFIX_h264_qpel16_hv_lowpass_altivec  put_h264_qpel16_hv_lowpass_altivec
    1.45 +#define PREFIX_h264_qpel16_hv_lowpass_num      altivec_put_h264_qpel16_hv_lowpass_num
    1.46 +#include "h264_template_altivec.c"
    1.47 +#undef OP_U8_ALTIVEC
    1.48 +#undef PREFIX_h264_chroma_mc8_altivec
    1.49 +#undef PREFIX_no_rnd_vc1_chroma_mc8_altivec
    1.50 +#undef PREFIX_h264_chroma_mc8_num
    1.51 +#undef PREFIX_h264_qpel16_h_lowpass_altivec
    1.52 +#undef PREFIX_h264_qpel16_h_lowpass_num
    1.53 +#undef PREFIX_h264_qpel16_v_lowpass_altivec
    1.54 +#undef PREFIX_h264_qpel16_v_lowpass_num
    1.55 +#undef PREFIX_h264_qpel16_hv_lowpass_altivec
    1.56 +#undef PREFIX_h264_qpel16_hv_lowpass_num
    1.57 +
    1.58 +#define OP_U8_ALTIVEC                          AVG_OP_U8_ALTIVEC
    1.59 +#define PREFIX_h264_chroma_mc8_altivec         avg_h264_chroma_mc8_altivec
    1.60 +#define PREFIX_no_rnd_vc1_chroma_mc8_altivec   avg_no_rnd_vc1_chroma_mc8_altivec
    1.61 +#define PREFIX_h264_chroma_mc8_num             altivec_avg_h264_chroma_mc8_num
    1.62 +#define PREFIX_h264_qpel16_h_lowpass_altivec   avg_h264_qpel16_h_lowpass_altivec
    1.63 +#define PREFIX_h264_qpel16_h_lowpass_num       altivec_avg_h264_qpel16_h_lowpass_num
    1.64 +#define PREFIX_h264_qpel16_v_lowpass_altivec   avg_h264_qpel16_v_lowpass_altivec
    1.65 +#define PREFIX_h264_qpel16_v_lowpass_num       altivec_avg_h264_qpel16_v_lowpass_num
    1.66 +#define PREFIX_h264_qpel16_hv_lowpass_altivec  avg_h264_qpel16_hv_lowpass_altivec
    1.67 +#define PREFIX_h264_qpel16_hv_lowpass_num      altivec_avg_h264_qpel16_hv_lowpass_num
    1.68 +#include "h264_template_altivec.c"
    1.69 +#undef OP_U8_ALTIVEC
    1.70 +#undef PREFIX_h264_chroma_mc8_altivec
    1.71 +#undef PREFIX_no_rnd_vc1_chroma_mc8_altivec
    1.72 +#undef PREFIX_h264_chroma_mc8_num
    1.73 +#undef PREFIX_h264_qpel16_h_lowpass_altivec
    1.74 +#undef PREFIX_h264_qpel16_h_lowpass_num
    1.75 +#undef PREFIX_h264_qpel16_v_lowpass_altivec
    1.76 +#undef PREFIX_h264_qpel16_v_lowpass_num
    1.77 +#undef PREFIX_h264_qpel16_hv_lowpass_altivec
    1.78 +#undef PREFIX_h264_qpel16_hv_lowpass_num
    1.79 +
    1.80 +#define H264_MC(OPNAME, SIZE, CODETYPE) \
    1.81 +static void OPNAME ## h264_qpel ## SIZE ## _mc00_ ## CODETYPE (uint8_t *dst, uint8_t *src, int stride){\
    1.82 +    OPNAME ## pixels ## SIZE ## _ ## CODETYPE(dst, src, stride, SIZE);\
    1.83 +}\
    1.84 +\
    1.85 +static void OPNAME ## h264_qpel ## SIZE ## _mc10_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){ \
    1.86 +    DECLARE_ALIGNED(16, uint8_t, half)[SIZE*SIZE];\
    1.87 +    put_h264_qpel ## SIZE ## _h_lowpass_ ## CODETYPE(half, src, SIZE, stride);\
    1.88 +    OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, src, half, stride, stride, SIZE);\
    1.89 +}\
    1.90 +\
    1.91 +static void OPNAME ## h264_qpel ## SIZE ## _mc20_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
    1.92 +    OPNAME ## h264_qpel ## SIZE ## _h_lowpass_ ## CODETYPE(dst, src, stride, stride);\
    1.93 +}\
    1.94 +\
    1.95 +static void OPNAME ## h264_qpel ## SIZE ## _mc30_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
    1.96 +    DECLARE_ALIGNED(16, uint8_t, half)[SIZE*SIZE];\
    1.97 +    put_h264_qpel ## SIZE ## _h_lowpass_ ## CODETYPE(half, src, SIZE, stride);\
    1.98 +    OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, src+1, half, stride, stride, SIZE);\
    1.99 +}\
   1.100 +\
   1.101 +static void OPNAME ## h264_qpel ## SIZE ## _mc01_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
   1.102 +    DECLARE_ALIGNED(16, uint8_t, half)[SIZE*SIZE];\
   1.103 +    put_h264_qpel ## SIZE ## _v_lowpass_ ## CODETYPE(half, src, SIZE, stride);\
   1.104 +    OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, src, half, stride, stride, SIZE);\
   1.105 +}\
   1.106 +\
   1.107 +static void OPNAME ## h264_qpel ## SIZE ## _mc02_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
   1.108 +    OPNAME ## h264_qpel ## SIZE ## _v_lowpass_ ## CODETYPE(dst, src, stride, stride);\
   1.109 +}\
   1.110 +\
   1.111 +static void OPNAME ## h264_qpel ## SIZE ## _mc03_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
   1.112 +    DECLARE_ALIGNED(16, uint8_t, half)[SIZE*SIZE];\
   1.113 +    put_h264_qpel ## SIZE ## _v_lowpass_ ## CODETYPE(half, src, SIZE, stride);\
   1.114 +    OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, src+stride, half, stride, stride, SIZE);\
   1.115 +}\
   1.116 +\
   1.117 +static void OPNAME ## h264_qpel ## SIZE ## _mc11_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
   1.118 +    DECLARE_ALIGNED(16, uint8_t, halfH)[SIZE*SIZE];\
   1.119 +    DECLARE_ALIGNED(16, uint8_t, halfV)[SIZE*SIZE];\
   1.120 +    put_h264_qpel ## SIZE ## _h_lowpass_ ## CODETYPE(halfH, src, SIZE, stride);\
   1.121 +    put_h264_qpel ## SIZE ## _v_lowpass_ ## CODETYPE(halfV, src, SIZE, stride);\
   1.122 +    OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, halfH, halfV, stride, SIZE, SIZE);\
   1.123 +}\
   1.124 +\
   1.125 +static void OPNAME ## h264_qpel ## SIZE ## _mc31_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
   1.126 +    DECLARE_ALIGNED(16, uint8_t, halfH)[SIZE*SIZE];\
   1.127 +    DECLARE_ALIGNED(16, uint8_t, halfV)[SIZE*SIZE];\
   1.128 +    put_h264_qpel ## SIZE ## _h_lowpass_ ## CODETYPE(halfH, src, SIZE, stride);\
   1.129 +    put_h264_qpel ## SIZE ## _v_lowpass_ ## CODETYPE(halfV, src+1, SIZE, stride);\
   1.130 +    OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, halfH, halfV, stride, SIZE, SIZE);\
   1.131 +}\
   1.132 +\
   1.133 +static void OPNAME ## h264_qpel ## SIZE ## _mc13_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
   1.134 +    DECLARE_ALIGNED(16, uint8_t, halfH)[SIZE*SIZE];\
   1.135 +    DECLARE_ALIGNED(16, uint8_t, halfV)[SIZE*SIZE];\
   1.136 +    put_h264_qpel ## SIZE ## _h_lowpass_ ## CODETYPE(halfH, src + stride, SIZE, stride);\
   1.137 +    put_h264_qpel ## SIZE ## _v_lowpass_ ## CODETYPE(halfV, src, SIZE, stride);\
   1.138 +    OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, halfH, halfV, stride, SIZE, SIZE);\
   1.139 +}\
   1.140 +\
   1.141 +static void OPNAME ## h264_qpel ## SIZE ## _mc33_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
   1.142 +    DECLARE_ALIGNED(16, uint8_t, halfH)[SIZE*SIZE];\
   1.143 +    DECLARE_ALIGNED(16, uint8_t, halfV)[SIZE*SIZE];\
   1.144 +    put_h264_qpel ## SIZE ## _h_lowpass_ ## CODETYPE(halfH, src + stride, SIZE, stride);\
   1.145 +    put_h264_qpel ## SIZE ## _v_lowpass_ ## CODETYPE(halfV, src+1, SIZE, stride);\
   1.146 +    OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, halfH, halfV, stride, SIZE, SIZE);\
   1.147 +}\
   1.148 +\
   1.149 +static void OPNAME ## h264_qpel ## SIZE ## _mc22_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
   1.150 +    DECLARE_ALIGNED(16, int16_t, tmp)[SIZE*(SIZE+8)];\
   1.151 +    OPNAME ## h264_qpel ## SIZE ## _hv_lowpass_ ## CODETYPE(dst, tmp, src, stride, SIZE, stride);\
   1.152 +}\
   1.153 +\
   1.154 +static void OPNAME ## h264_qpel ## SIZE ## _mc21_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
   1.155 +    DECLARE_ALIGNED(16, uint8_t, halfH)[SIZE*SIZE];\
   1.156 +    DECLARE_ALIGNED(16, uint8_t, halfHV)[SIZE*SIZE];\
   1.157 +    DECLARE_ALIGNED(16, int16_t, tmp)[SIZE*(SIZE+8)];\
   1.158 +    put_h264_qpel ## SIZE ## _h_lowpass_ ## CODETYPE(halfH, src, SIZE, stride);\
   1.159 +    put_h264_qpel ## SIZE ## _hv_lowpass_ ## CODETYPE(halfHV, tmp, src, SIZE, SIZE, stride);\
   1.160 +    OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, halfH, halfHV, stride, SIZE, SIZE);\
   1.161 +}\
   1.162 +\
   1.163 +static void OPNAME ## h264_qpel ## SIZE ## _mc23_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
   1.164 +    DECLARE_ALIGNED(16, uint8_t, halfH)[SIZE*SIZE];\
   1.165 +    DECLARE_ALIGNED(16, uint8_t, halfHV)[SIZE*SIZE];\
   1.166 +    DECLARE_ALIGNED(16, int16_t, tmp)[SIZE*(SIZE+8)];\
   1.167 +    put_h264_qpel ## SIZE ## _h_lowpass_ ## CODETYPE(halfH, src + stride, SIZE, stride);\
   1.168 +    put_h264_qpel ## SIZE ## _hv_lowpass_ ## CODETYPE(halfHV, tmp, src, SIZE, SIZE, stride);\
   1.169 +    OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, halfH, halfHV, stride, SIZE, SIZE);\
   1.170 +}\
   1.171 +\
   1.172 +static void OPNAME ## h264_qpel ## SIZE ## _mc12_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
   1.173 +    DECLARE_ALIGNED(16, uint8_t, halfV)[SIZE*SIZE];\
   1.174 +    DECLARE_ALIGNED(16, uint8_t, halfHV)[SIZE*SIZE];\
   1.175 +    DECLARE_ALIGNED(16, int16_t, tmp)[SIZE*(SIZE+8)];\
   1.176 +    put_h264_qpel ## SIZE ## _v_lowpass_ ## CODETYPE(halfV, src, SIZE, stride);\
   1.177 +    put_h264_qpel ## SIZE ## _hv_lowpass_ ## CODETYPE(halfHV, tmp, src, SIZE, SIZE, stride);\
   1.178 +    OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, halfV, halfHV, stride, SIZE, SIZE);\
   1.179 +}\
   1.180 +\
   1.181 +static void OPNAME ## h264_qpel ## SIZE ## _mc32_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
   1.182 +    DECLARE_ALIGNED(16, uint8_t, halfV)[SIZE*SIZE];\
   1.183 +    DECLARE_ALIGNED(16, uint8_t, halfHV)[SIZE*SIZE];\
   1.184 +    DECLARE_ALIGNED(16, int16_t, tmp)[SIZE*(SIZE+8)];\
   1.185 +    put_h264_qpel ## SIZE ## _v_lowpass_ ## CODETYPE(halfV, src+1, SIZE, stride);\
   1.186 +    put_h264_qpel ## SIZE ## _hv_lowpass_ ## CODETYPE(halfHV, tmp, src, SIZE, SIZE, stride);\
   1.187 +    OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, halfV, halfHV, stride, SIZE, SIZE);\
   1.188 +}\
   1.189 +
   1.190 +static inline void put_pixels16_l2_altivec( uint8_t * dst, const uint8_t * src1,
   1.191 +                                    const uint8_t * src2, int dst_stride,
   1.192 +                                    int src_stride1, int h)
   1.193 +{
   1.194 +    int i;
   1.195 +    vec_u8 a, b, d, tmp1, tmp2, mask, mask_, edges, align;
   1.196 +
   1.197 +    mask_ = vec_lvsl(0, src2);
   1.198 +
   1.199 +    for (i = 0; i < h; i++) {
   1.200 +
   1.201 +        tmp1 = vec_ld(i * src_stride1, src1);
   1.202 +        mask = vec_lvsl(i * src_stride1, src1);
   1.203 +        tmp2 = vec_ld(i * src_stride1 + 15, src1);
   1.204 +
   1.205 +        a = vec_perm(tmp1, tmp2, mask);
   1.206 +
   1.207 +        tmp1 = vec_ld(i * 16, src2);
   1.208 +        tmp2 = vec_ld(i * 16 + 15, src2);
   1.209 +
   1.210 +        b = vec_perm(tmp1, tmp2, mask_);
   1.211 +
   1.212 +        tmp1 = vec_ld(0, dst);
   1.213 +        mask = vec_lvsl(0, dst);
   1.214 +        tmp2 = vec_ld(15, dst);
   1.215 +
   1.216 +        d = vec_avg(a, b);
   1.217 +
   1.218 +        edges = vec_perm(tmp2, tmp1, mask);
   1.219 +
   1.220 +        align = vec_lvsr(0, dst);
   1.221 +
   1.222 +        tmp2 = vec_perm(d, edges, align);
   1.223 +        tmp1 = vec_perm(edges, d, align);
   1.224 +
   1.225 +        vec_st(tmp2, 15, dst);
   1.226 +        vec_st(tmp1, 0 , dst);
   1.227 +
   1.228 +        dst += dst_stride;
   1.229 +    }
   1.230 +}
   1.231 +
   1.232 +static inline void avg_pixels16_l2_altivec( uint8_t * dst, const uint8_t * src1,
   1.233 +                                    const uint8_t * src2, int dst_stride,
   1.234 +                                    int src_stride1, int h)
   1.235 +{
   1.236 +    int i;
   1.237 +    vec_u8 a, b, d, tmp1, tmp2, mask, mask_, edges, align;
   1.238 +
   1.239 +    mask_ = vec_lvsl(0, src2);
   1.240 +
   1.241 +    for (i = 0; i < h; i++) {
   1.242 +
   1.243 +        tmp1 = vec_ld(i * src_stride1, src1);
   1.244 +        mask = vec_lvsl(i * src_stride1, src1);
   1.245 +        tmp2 = vec_ld(i * src_stride1 + 15, src1);
   1.246 +
   1.247 +        a = vec_perm(tmp1, tmp2, mask);
   1.248 +
   1.249 +        tmp1 = vec_ld(i * 16, src2);
   1.250 +        tmp2 = vec_ld(i * 16 + 15, src2);
   1.251 +
   1.252 +        b = vec_perm(tmp1, tmp2, mask_);
   1.253 +
   1.254 +        tmp1 = vec_ld(0, dst);
   1.255 +        mask = vec_lvsl(0, dst);
   1.256 +        tmp2 = vec_ld(15, dst);
   1.257 +
   1.258 +        d = vec_avg(vec_perm(tmp1, tmp2, mask), vec_avg(a, b));
   1.259 +
   1.260 +        edges = vec_perm(tmp2, tmp1, mask);
   1.261 +
   1.262 +        align = vec_lvsr(0, dst);
   1.263 +
   1.264 +        tmp2 = vec_perm(d, edges, align);
   1.265 +        tmp1 = vec_perm(edges, d, align);
   1.266 +
   1.267 +        vec_st(tmp2, 15, dst);
   1.268 +        vec_st(tmp1, 0 , dst);
   1.269 +
   1.270 +        dst += dst_stride;
   1.271 +    }
   1.272 +}
   1.273 +
   1.274 +/* Implemented but could be faster
   1.275 +#define put_pixels16_l2_altivec(d,s1,s2,ds,s1s,h) put_pixels16_l2(d,s1,s2,ds,s1s,16,h)
   1.276 +#define avg_pixels16_l2_altivec(d,s1,s2,ds,s1s,h) avg_pixels16_l2(d,s1,s2,ds,s1s,16,h)
   1.277 + */
   1.278 +
   1.279 +H264_MC(put_, 16, altivec)
   1.280 +H264_MC(avg_, 16, altivec)
   1.281 +
   1.282 +
   1.283 +/****************************************************************************
   1.284 + * IDCT transform:
   1.285 + ****************************************************************************/
   1.286 +
   1.287 +#define VEC_1D_DCT(vb0,vb1,vb2,vb3,va0,va1,va2,va3)               \
   1.288 +    /* 1st stage */                                               \
   1.289 +    vz0 = vec_add(vb0,vb2);       /* temp[0] = Y[0] + Y[2] */     \
   1.290 +    vz1 = vec_sub(vb0,vb2);       /* temp[1] = Y[0] - Y[2] */     \
   1.291 +    vz2 = vec_sra(vb1,vec_splat_u16(1));                          \
   1.292 +    vz2 = vec_sub(vz2,vb3);       /* temp[2] = Y[1].1/2 - Y[3] */ \
   1.293 +    vz3 = vec_sra(vb3,vec_splat_u16(1));                          \
   1.294 +    vz3 = vec_add(vb1,vz3);       /* temp[3] = Y[1] + Y[3].1/2 */ \
   1.295 +    /* 2nd stage: output */                                       \
   1.296 +    va0 = vec_add(vz0,vz3);       /* x[0] = temp[0] + temp[3] */  \
   1.297 +    va1 = vec_add(vz1,vz2);       /* x[1] = temp[1] + temp[2] */  \
   1.298 +    va2 = vec_sub(vz1,vz2);       /* x[2] = temp[1] - temp[2] */  \
   1.299 +    va3 = vec_sub(vz0,vz3)        /* x[3] = temp[0] - temp[3] */
   1.300 +
   1.301 +#define VEC_TRANSPOSE_4(a0,a1,a2,a3,b0,b1,b2,b3) \
   1.302 +    b0 = vec_mergeh( a0, a0 ); \
   1.303 +    b1 = vec_mergeh( a1, a0 ); \
   1.304 +    b2 = vec_mergeh( a2, a0 ); \
   1.305 +    b3 = vec_mergeh( a3, a0 ); \
   1.306 +    a0 = vec_mergeh( b0, b2 ); \
   1.307 +    a1 = vec_mergel( b0, b2 ); \
   1.308 +    a2 = vec_mergeh( b1, b3 ); \
   1.309 +    a3 = vec_mergel( b1, b3 ); \
   1.310 +    b0 = vec_mergeh( a0, a2 ); \
   1.311 +    b1 = vec_mergel( a0, a2 ); \
   1.312 +    b2 = vec_mergeh( a1, a3 ); \
   1.313 +    b3 = vec_mergel( a1, a3 )
   1.314 +
   1.315 +#define VEC_LOAD_U8_ADD_S16_STORE_U8(va)                      \
   1.316 +    vdst_orig = vec_ld(0, dst);                               \
   1.317 +    vdst = vec_perm(vdst_orig, zero_u8v, vdst_mask);          \
   1.318 +    vdst_ss = (vec_s16) vec_mergeh(zero_u8v, vdst);         \
   1.319 +    va = vec_add(va, vdst_ss);                                \
   1.320 +    va_u8 = vec_packsu(va, zero_s16v);                        \
   1.321 +    va_u32 = vec_splat((vec_u32)va_u8, 0);                  \
   1.322 +    vec_ste(va_u32, element, (uint32_t*)dst);
   1.323 +
   1.324 +static void ff_h264_idct_add_altivec(uint8_t *dst, DCTELEM *block, int stride)
   1.325 +{
   1.326 +    vec_s16 va0, va1, va2, va3;
   1.327 +    vec_s16 vz0, vz1, vz2, vz3;
   1.328 +    vec_s16 vtmp0, vtmp1, vtmp2, vtmp3;
   1.329 +    vec_u8 va_u8;
   1.330 +    vec_u32 va_u32;
   1.331 +    vec_s16 vdst_ss;
   1.332 +    const vec_u16 v6us = vec_splat_u16(6);
   1.333 +    vec_u8 vdst, vdst_orig;
   1.334 +    vec_u8 vdst_mask = vec_lvsl(0, dst);
   1.335 +    int element = ((unsigned long)dst & 0xf) >> 2;
   1.336 +    LOAD_ZERO;
   1.337 +
   1.338 +    block[0] += 32;  /* add 32 as a DC-level for rounding */
   1.339 +
   1.340 +    vtmp0 = vec_ld(0,block);
   1.341 +    vtmp1 = vec_sld(vtmp0, vtmp0, 8);
   1.342 +    vtmp2 = vec_ld(16,block);
   1.343 +    vtmp3 = vec_sld(vtmp2, vtmp2, 8);
   1.344 +
   1.345 +    VEC_1D_DCT(vtmp0,vtmp1,vtmp2,vtmp3,va0,va1,va2,va3);
   1.346 +    VEC_TRANSPOSE_4(va0,va1,va2,va3,vtmp0,vtmp1,vtmp2,vtmp3);
   1.347 +    VEC_1D_DCT(vtmp0,vtmp1,vtmp2,vtmp3,va0,va1,va2,va3);
   1.348 +
   1.349 +    va0 = vec_sra(va0,v6us);
   1.350 +    va1 = vec_sra(va1,v6us);
   1.351 +    va2 = vec_sra(va2,v6us);
   1.352 +    va3 = vec_sra(va3,v6us);
   1.353 +
   1.354 +    VEC_LOAD_U8_ADD_S16_STORE_U8(va0);
   1.355 +    dst += stride;
   1.356 +    VEC_LOAD_U8_ADD_S16_STORE_U8(va1);
   1.357 +    dst += stride;
   1.358 +    VEC_LOAD_U8_ADD_S16_STORE_U8(va2);
   1.359 +    dst += stride;
   1.360 +    VEC_LOAD_U8_ADD_S16_STORE_U8(va3);
   1.361 +}
   1.362 +
   1.363 +#define IDCT8_1D_ALTIVEC(s0, s1, s2, s3, s4, s5, s6, s7,  d0, d1, d2, d3, d4, d5, d6, d7) {\
   1.364 +    /*        a0  = SRC(0) + SRC(4); */ \
   1.365 +    vec_s16 a0v = vec_add(s0, s4);    \
   1.366 +    /*        a2  = SRC(0) - SRC(4); */ \
   1.367 +    vec_s16 a2v = vec_sub(s0, s4);    \
   1.368 +    /*        a4  =           (SRC(2)>>1) - SRC(6); */ \
   1.369 +    vec_s16 a4v = vec_sub(vec_sra(s2, onev), s6);    \
   1.370 +    /*        a6  =           (SRC(6)>>1) + SRC(2); */ \
   1.371 +    vec_s16 a6v = vec_add(vec_sra(s6, onev), s2);    \
   1.372 +    /*        b0  =         a0 + a6; */ \
   1.373 +    vec_s16 b0v = vec_add(a0v, a6v);  \
   1.374 +    /*        b2  =         a2 + a4; */ \
   1.375 +    vec_s16 b2v = vec_add(a2v, a4v);  \
   1.376 +    /*        b4  =         a2 - a4; */ \
   1.377 +    vec_s16 b4v = vec_sub(a2v, a4v);  \
   1.378 +    /*        b6  =         a0 - a6; */ \
   1.379 +    vec_s16 b6v = vec_sub(a0v, a6v);  \
   1.380 +    /* a1 =  SRC(5) - SRC(3) - SRC(7) - (SRC(7)>>1); */ \
   1.381 +    /*        a1 =             (SRC(5)-SRC(3)) -  (SRC(7)  +  (SRC(7)>>1)); */ \
   1.382 +    vec_s16 a1v = vec_sub( vec_sub(s5, s3), vec_add(s7, vec_sra(s7, onev)) ); \
   1.383 +    /* a3 =  SRC(7) + SRC(1) - SRC(3) - (SRC(3)>>1); */ \
   1.384 +    /*        a3 =             (SRC(7)+SRC(1)) -  (SRC(3)  +  (SRC(3)>>1)); */ \
   1.385 +    vec_s16 a3v = vec_sub( vec_add(s7, s1), vec_add(s3, vec_sra(s3, onev)) );\
   1.386 +    /* a5 =  SRC(7) - SRC(1) + SRC(5) + (SRC(5)>>1); */ \
   1.387 +    /*        a5 =             (SRC(7)-SRC(1)) +   SRC(5) +   (SRC(5)>>1); */ \
   1.388 +    vec_s16 a5v = vec_add( vec_sub(s7, s1), vec_add(s5, vec_sra(s5, onev)) );\
   1.389 +    /*        a7 =                SRC(5)+SRC(3) +  SRC(1) +   (SRC(1)>>1); */ \
   1.390 +    vec_s16 a7v = vec_add( vec_add(s5, s3), vec_add(s1, vec_sra(s1, onev)) );\
   1.391 +    /*        b1 =                  (a7>>2)  +  a1; */ \
   1.392 +    vec_s16 b1v = vec_add( vec_sra(a7v, twov), a1v); \
   1.393 +    /*        b3 =          a3 +        (a5>>2); */ \
   1.394 +    vec_s16 b3v = vec_add(a3v, vec_sra(a5v, twov)); \
   1.395 +    /*        b5 =                  (a3>>2)  -   a5; */ \
   1.396 +    vec_s16 b5v = vec_sub( vec_sra(a3v, twov), a5v); \
   1.397 +    /*        b7 =           a7 -        (a1>>2); */ \
   1.398 +    vec_s16 b7v = vec_sub( a7v, vec_sra(a1v, twov)); \
   1.399 +    /* DST(0,    b0 + b7); */ \
   1.400 +    d0 = vec_add(b0v, b7v); \
   1.401 +    /* DST(1,    b2 + b5); */ \
   1.402 +    d1 = vec_add(b2v, b5v); \
   1.403 +    /* DST(2,    b4 + b3); */ \
   1.404 +    d2 = vec_add(b4v, b3v); \
   1.405 +    /* DST(3,    b6 + b1); */ \
   1.406 +    d3 = vec_add(b6v, b1v); \
   1.407 +    /* DST(4,    b6 - b1); */ \
   1.408 +    d4 = vec_sub(b6v, b1v); \
   1.409 +    /* DST(5,    b4 - b3); */ \
   1.410 +    d5 = vec_sub(b4v, b3v); \
   1.411 +    /* DST(6,    b2 - b5); */ \
   1.412 +    d6 = vec_sub(b2v, b5v); \
   1.413 +    /* DST(7,    b0 - b7); */ \
   1.414 +    d7 = vec_sub(b0v, b7v); \
   1.415 +}
   1.416 +
   1.417 +#define ALTIVEC_STORE_SUM_CLIP(dest, idctv, perm_ldv, perm_stv, sel) { \
   1.418 +    /* unaligned load */                                       \
   1.419 +    vec_u8 hv = vec_ld( 0, dest );                           \
   1.420 +    vec_u8 lv = vec_ld( 7, dest );                           \
   1.421 +    vec_u8 dstv   = vec_perm( hv, lv, (vec_u8)perm_ldv );  \
   1.422 +    vec_s16 idct_sh6 = vec_sra(idctv, sixv);                 \
   1.423 +    vec_u16 dst16 = (vec_u16)vec_mergeh(zero_u8v, dstv);   \
   1.424 +    vec_s16 idstsum = vec_adds(idct_sh6, (vec_s16)dst16);  \
   1.425 +    vec_u8 idstsum8 = vec_packsu(zero_s16v, idstsum);        \
   1.426 +    vec_u8 edgehv;                                           \
   1.427 +    /* unaligned store */                                      \
   1.428 +    vec_u8 bodyv  = vec_perm( idstsum8, idstsum8, perm_stv );\
   1.429 +    vec_u8 edgelv = vec_perm( sel, zero_u8v, perm_stv );     \
   1.430 +    lv    = vec_sel( lv, bodyv, edgelv );                      \
   1.431 +    vec_st( lv, 7, dest );                                     \
   1.432 +    hv    = vec_ld( 0, dest );                                 \
   1.433 +    edgehv = vec_perm( zero_u8v, sel, perm_stv );              \
   1.434 +    hv    = vec_sel( hv, bodyv, edgehv );                      \
   1.435 +    vec_st( hv, 0, dest );                                     \
   1.436 + }
   1.437 +
   1.438 +static void ff_h264_idct8_add_altivec( uint8_t *dst, DCTELEM *dct, int stride ) {
   1.439 +    vec_s16 s0, s1, s2, s3, s4, s5, s6, s7;
   1.440 +    vec_s16 d0, d1, d2, d3, d4, d5, d6, d7;
   1.441 +    vec_s16 idct0, idct1, idct2, idct3, idct4, idct5, idct6, idct7;
   1.442 +
   1.443 +    vec_u8 perm_ldv = vec_lvsl(0, dst);
   1.444 +    vec_u8 perm_stv = vec_lvsr(8, dst);
   1.445 +
   1.446 +    const vec_u16 onev = vec_splat_u16(1);
   1.447 +    const vec_u16 twov = vec_splat_u16(2);
   1.448 +    const vec_u16 sixv = vec_splat_u16(6);
   1.449 +
   1.450 +    const vec_u8 sel = (vec_u8) {0,0,0,0,0,0,0,0,-1,-1,-1,-1,-1,-1,-1,-1};
   1.451 +    LOAD_ZERO;
   1.452 +
   1.453 +    dct[0] += 32; // rounding for the >>6 at the end
   1.454 +
   1.455 +    s0 = vec_ld(0x00, (int16_t*)dct);
   1.456 +    s1 = vec_ld(0x10, (int16_t*)dct);
   1.457 +    s2 = vec_ld(0x20, (int16_t*)dct);
   1.458 +    s3 = vec_ld(0x30, (int16_t*)dct);
   1.459 +    s4 = vec_ld(0x40, (int16_t*)dct);
   1.460 +    s5 = vec_ld(0x50, (int16_t*)dct);
   1.461 +    s6 = vec_ld(0x60, (int16_t*)dct);
   1.462 +    s7 = vec_ld(0x70, (int16_t*)dct);
   1.463 +
   1.464 +    IDCT8_1D_ALTIVEC(s0, s1, s2, s3, s4, s5, s6, s7,
   1.465 +                     d0, d1, d2, d3, d4, d5, d6, d7);
   1.466 +
   1.467 +    TRANSPOSE8( d0,  d1,  d2,  d3,  d4,  d5,  d6, d7 );
   1.468 +
   1.469 +    IDCT8_1D_ALTIVEC(d0,  d1,  d2,  d3,  d4,  d5,  d6, d7,
   1.470 +                     idct0, idct1, idct2, idct3, idct4, idct5, idct6, idct7);
   1.471 +
   1.472 +    ALTIVEC_STORE_SUM_CLIP(&dst[0*stride], idct0, perm_ldv, perm_stv, sel);
   1.473 +    ALTIVEC_STORE_SUM_CLIP(&dst[1*stride], idct1, perm_ldv, perm_stv, sel);
   1.474 +    ALTIVEC_STORE_SUM_CLIP(&dst[2*stride], idct2, perm_ldv, perm_stv, sel);
   1.475 +    ALTIVEC_STORE_SUM_CLIP(&dst[3*stride], idct3, perm_ldv, perm_stv, sel);
   1.476 +    ALTIVEC_STORE_SUM_CLIP(&dst[4*stride], idct4, perm_ldv, perm_stv, sel);
   1.477 +    ALTIVEC_STORE_SUM_CLIP(&dst[5*stride], idct5, perm_ldv, perm_stv, sel);
   1.478 +    ALTIVEC_STORE_SUM_CLIP(&dst[6*stride], idct6, perm_ldv, perm_stv, sel);
   1.479 +    ALTIVEC_STORE_SUM_CLIP(&dst[7*stride], idct7, perm_ldv, perm_stv, sel);
   1.480 +}
   1.481 +
   1.482 +static av_always_inline void h264_idct_dc_add_internal(uint8_t *dst, DCTELEM *block, int stride, int size)
   1.483 +{
   1.484 +    vec_s16 dc16;
   1.485 +    vec_u8 dcplus, dcminus, v0, v1, v2, v3, aligner;
   1.486 +    LOAD_ZERO;
   1.487 +    DECLARE_ALIGNED(16, int, dc);
   1.488 +    int i;
   1.489 +
   1.490 +    dc = (block[0] + 32) >> 6;
   1.491 +    dc16 = vec_splat((vec_s16) vec_lde(0, &dc), 1);
   1.492 +
   1.493 +    if (size == 4)
   1.494 +        dc16 = vec_sld(dc16, zero_s16v, 8);
   1.495 +    dcplus = vec_packsu(dc16, zero_s16v);
   1.496 +    dcminus = vec_packsu(vec_sub(zero_s16v, dc16), zero_s16v);
   1.497 +
   1.498 +    aligner = vec_lvsr(0, dst);
   1.499 +    dcplus = vec_perm(dcplus, dcplus, aligner);
   1.500 +    dcminus = vec_perm(dcminus, dcminus, aligner);
   1.501 +
   1.502 +    for (i = 0; i < size; i += 4) {
   1.503 +        v0 = vec_ld(0, dst+0*stride);
   1.504 +        v1 = vec_ld(0, dst+1*stride);
   1.505 +        v2 = vec_ld(0, dst+2*stride);
   1.506 +        v3 = vec_ld(0, dst+3*stride);
   1.507 +
   1.508 +        v0 = vec_adds(v0, dcplus);
   1.509 +        v1 = vec_adds(v1, dcplus);
   1.510 +        v2 = vec_adds(v2, dcplus);
   1.511 +        v3 = vec_adds(v3, dcplus);
   1.512 +
   1.513 +        v0 = vec_subs(v0, dcminus);
   1.514 +        v1 = vec_subs(v1, dcminus);
   1.515 +        v2 = vec_subs(v2, dcminus);
   1.516 +        v3 = vec_subs(v3, dcminus);
   1.517 +
   1.518 +        vec_st(v0, 0, dst+0*stride);
   1.519 +        vec_st(v1, 0, dst+1*stride);
   1.520 +        vec_st(v2, 0, dst+2*stride);
   1.521 +        vec_st(v3, 0, dst+3*stride);
   1.522 +
   1.523 +        dst += 4*stride;
   1.524 +    }
   1.525 +}
   1.526 +
   1.527 +static void h264_idct_dc_add_altivec(uint8_t *dst, DCTELEM *block, int stride)
   1.528 +{
   1.529 +    h264_idct_dc_add_internal(dst, block, stride, 4);
   1.530 +}
   1.531 +
   1.532 +static void ff_h264_idct8_dc_add_altivec(uint8_t *dst, DCTELEM *block, int stride)
   1.533 +{
   1.534 +    h264_idct_dc_add_internal(dst, block, stride, 8);
   1.535 +}
   1.536 +
   1.537 +static void ff_h264_idct_add16_altivec(uint8_t *dst, const int *block_offset, DCTELEM *block, int stride, const uint8_t nnzc[6*8]){
   1.538 +    int i;
   1.539 +    for(i=0; i<16; i++){
   1.540 +        int nnz = nnzc[ scan8[i] ];
   1.541 +        if(nnz){
   1.542 +            if(nnz==1 && block[i*16]) h264_idct_dc_add_altivec(dst + block_offset[i], block + i*16, stride);
   1.543 +            else                      ff_h264_idct_add_altivec(dst + block_offset[i], block + i*16, stride);
   1.544 +        }
   1.545 +    }
   1.546 +}
   1.547 +
   1.548 +static void ff_h264_idct_add16intra_altivec(uint8_t *dst, const int *block_offset, DCTELEM *block, int stride, const uint8_t nnzc[6*8]){
   1.549 +    int i;
   1.550 +    for(i=0; i<16; i++){
   1.551 +        if(nnzc[ scan8[i] ]) ff_h264_idct_add_altivec(dst + block_offset[i], block + i*16, stride);
   1.552 +        else if(block[i*16]) h264_idct_dc_add_altivec(dst + block_offset[i], block + i*16, stride);
   1.553 +    }
   1.554 +}
   1.555 +
   1.556 +static void ff_h264_idct8_add4_altivec(uint8_t *dst, const int *block_offset, DCTELEM *block, int stride, const uint8_t nnzc[6*8]){
   1.557 +    int i;
   1.558 +    for(i=0; i<16; i+=4){
   1.559 +        int nnz = nnzc[ scan8[i] ];
   1.560 +        if(nnz){
   1.561 +            if(nnz==1 && block[i*16]) ff_h264_idct8_dc_add_altivec(dst + block_offset[i], block + i*16, stride);
   1.562 +            else                      ff_h264_idct8_add_altivec   (dst + block_offset[i], block + i*16, stride);
   1.563 +        }
   1.564 +    }
   1.565 +}
   1.566 +
   1.567 +static void ff_h264_idct_add8_altivec(uint8_t **dest, const int *block_offset, DCTELEM *block, int stride, const uint8_t nnzc[6*8]){
   1.568 +    int i;
   1.569 +    for(i=16; i<16+8; i++){
   1.570 +        if(nnzc[ scan8[i] ])
   1.571 +            ff_h264_idct_add_altivec(dest[(i&4)>>2] + block_offset[i], block + i*16, stride);
   1.572 +        else if(block[i*16])
   1.573 +            h264_idct_dc_add_altivec(dest[(i&4)>>2] + block_offset[i], block + i*16, stride);
   1.574 +    }
   1.575 +}
   1.576 +
   1.577 +#define transpose4x16(r0, r1, r2, r3) {      \
   1.578 +    register vec_u8 r4;                    \
   1.579 +    register vec_u8 r5;                    \
   1.580 +    register vec_u8 r6;                    \
   1.581 +    register vec_u8 r7;                    \
   1.582 +                                             \
   1.583 +    r4 = vec_mergeh(r0, r2);  /*0, 2 set 0*/ \
   1.584 +    r5 = vec_mergel(r0, r2);  /*0, 2 set 1*/ \
   1.585 +    r6 = vec_mergeh(r1, r3);  /*1, 3 set 0*/ \
   1.586 +    r7 = vec_mergel(r1, r3);  /*1, 3 set 1*/ \
   1.587 +                                             \
   1.588 +    r0 = vec_mergeh(r4, r6);  /*all set 0*/  \
   1.589 +    r1 = vec_mergel(r4, r6);  /*all set 1*/  \
   1.590 +    r2 = vec_mergeh(r5, r7);  /*all set 2*/  \
   1.591 +    r3 = vec_mergel(r5, r7);  /*all set 3*/  \
   1.592 +}
   1.593 +
   1.594 +static inline void write16x4(uint8_t *dst, int dst_stride,
   1.595 +                             register vec_u8 r0, register vec_u8 r1,
   1.596 +                             register vec_u8 r2, register vec_u8 r3) {
   1.597 +    DECLARE_ALIGNED(16, unsigned char, result)[64];
   1.598 +    uint32_t *src_int = (uint32_t *)result, *dst_int = (uint32_t *)dst;
   1.599 +    int int_dst_stride = dst_stride/4;
   1.600 +
   1.601 +    vec_st(r0, 0, result);
   1.602 +    vec_st(r1, 16, result);
   1.603 +    vec_st(r2, 32, result);
   1.604 +    vec_st(r3, 48, result);
   1.605 +    /* FIXME: there has to be a better way!!!! */
   1.606 +    *dst_int = *src_int;
   1.607 +    *(dst_int+   int_dst_stride) = *(src_int + 1);
   1.608 +    *(dst_int+ 2*int_dst_stride) = *(src_int + 2);
   1.609 +    *(dst_int+ 3*int_dst_stride) = *(src_int + 3);
   1.610 +    *(dst_int+ 4*int_dst_stride) = *(src_int + 4);
   1.611 +    *(dst_int+ 5*int_dst_stride) = *(src_int + 5);
   1.612 +    *(dst_int+ 6*int_dst_stride) = *(src_int + 6);
   1.613 +    *(dst_int+ 7*int_dst_stride) = *(src_int + 7);
   1.614 +    *(dst_int+ 8*int_dst_stride) = *(src_int + 8);
   1.615 +    *(dst_int+ 9*int_dst_stride) = *(src_int + 9);
   1.616 +    *(dst_int+10*int_dst_stride) = *(src_int + 10);
   1.617 +    *(dst_int+11*int_dst_stride) = *(src_int + 11);
   1.618 +    *(dst_int+12*int_dst_stride) = *(src_int + 12);
   1.619 +    *(dst_int+13*int_dst_stride) = *(src_int + 13);
   1.620 +    *(dst_int+14*int_dst_stride) = *(src_int + 14);
   1.621 +    *(dst_int+15*int_dst_stride) = *(src_int + 15);
   1.622 +}
   1.623 +
   1.624 +/** \brief performs a 6x16 transpose of data in src, and stores it to dst
   1.625 +    \todo FIXME: see if we can't spare some vec_lvsl() by them factorizing
   1.626 +    out of unaligned_load() */
   1.627 +#define readAndTranspose16x6(src, src_stride, r8, r9, r10, r11, r12, r13) {\
   1.628 +    register vec_u8 r0  = unaligned_load(0,             src);            \
   1.629 +    register vec_u8 r1  = unaligned_load(   src_stride, src);            \
   1.630 +    register vec_u8 r2  = unaligned_load(2* src_stride, src);            \
   1.631 +    register vec_u8 r3  = unaligned_load(3* src_stride, src);            \
   1.632 +    register vec_u8 r4  = unaligned_load(4* src_stride, src);            \
   1.633 +    register vec_u8 r5  = unaligned_load(5* src_stride, src);            \
   1.634 +    register vec_u8 r6  = unaligned_load(6* src_stride, src);            \
   1.635 +    register vec_u8 r7  = unaligned_load(7* src_stride, src);            \
   1.636 +    register vec_u8 r14 = unaligned_load(14*src_stride, src);            \
   1.637 +    register vec_u8 r15 = unaligned_load(15*src_stride, src);            \
   1.638 +                                                                           \
   1.639 +    r8  = unaligned_load( 8*src_stride, src);                              \
   1.640 +    r9  = unaligned_load( 9*src_stride, src);                              \
   1.641 +    r10 = unaligned_load(10*src_stride, src);                              \
   1.642 +    r11 = unaligned_load(11*src_stride, src);                              \
   1.643 +    r12 = unaligned_load(12*src_stride, src);                              \
   1.644 +    r13 = unaligned_load(13*src_stride, src);                              \
   1.645 +                                                                           \
   1.646 +    /*Merge first pairs*/                                                  \
   1.647 +    r0 = vec_mergeh(r0, r8);    /*0, 8*/                                   \
   1.648 +    r1 = vec_mergeh(r1, r9);    /*1, 9*/                                   \
   1.649 +    r2 = vec_mergeh(r2, r10);   /*2,10*/                                   \
   1.650 +    r3 = vec_mergeh(r3, r11);   /*3,11*/                                   \
   1.651 +    r4 = vec_mergeh(r4, r12);   /*4,12*/                                   \
   1.652 +    r5 = vec_mergeh(r5, r13);   /*5,13*/                                   \
   1.653 +    r6 = vec_mergeh(r6, r14);   /*6,14*/                                   \
   1.654 +    r7 = vec_mergeh(r7, r15);   /*7,15*/                                   \
   1.655 +                                                                           \
   1.656 +    /*Merge second pairs*/                                                 \
   1.657 +    r8  = vec_mergeh(r0, r4);   /*0,4, 8,12 set 0*/                        \
   1.658 +    r9  = vec_mergel(r0, r4);   /*0,4, 8,12 set 1*/                        \
   1.659 +    r10 = vec_mergeh(r1, r5);   /*1,5, 9,13 set 0*/                        \
   1.660 +    r11 = vec_mergel(r1, r5);   /*1,5, 9,13 set 1*/                        \
   1.661 +    r12 = vec_mergeh(r2, r6);   /*2,6,10,14 set 0*/                        \
   1.662 +    r13 = vec_mergel(r2, r6);   /*2,6,10,14 set 1*/                        \
   1.663 +    r14 = vec_mergeh(r3, r7);   /*3,7,11,15 set 0*/                        \
   1.664 +    r15 = vec_mergel(r3, r7);   /*3,7,11,15 set 1*/                        \
   1.665 +                                                                           \
   1.666 +    /*Third merge*/                                                        \
   1.667 +    r0 = vec_mergeh(r8,  r12);  /*0,2,4,6,8,10,12,14 set 0*/               \
   1.668 +    r1 = vec_mergel(r8,  r12);  /*0,2,4,6,8,10,12,14 set 1*/               \
   1.669 +    r2 = vec_mergeh(r9,  r13);  /*0,2,4,6,8,10,12,14 set 2*/               \
   1.670 +    r4 = vec_mergeh(r10, r14);  /*1,3,5,7,9,11,13,15 set 0*/               \
   1.671 +    r5 = vec_mergel(r10, r14);  /*1,3,5,7,9,11,13,15 set 1*/               \
   1.672 +    r6 = vec_mergeh(r11, r15);  /*1,3,5,7,9,11,13,15 set 2*/               \
   1.673 +    /* Don't need to compute 3 and 7*/                                     \
   1.674 +                                                                           \
   1.675 +    /*Final merge*/                                                        \
   1.676 +    r8  = vec_mergeh(r0, r4);   /*all set 0*/                              \
   1.677 +    r9  = vec_mergel(r0, r4);   /*all set 1*/                              \
   1.678 +    r10 = vec_mergeh(r1, r5);   /*all set 2*/                              \
   1.679 +    r11 = vec_mergel(r1, r5);   /*all set 3*/                              \
   1.680 +    r12 = vec_mergeh(r2, r6);   /*all set 4*/                              \
   1.681 +    r13 = vec_mergel(r2, r6);   /*all set 5*/                              \
   1.682 +    /* Don't need to compute 14 and 15*/                                   \
   1.683 +                                                                           \
   1.684 +}
   1.685 +
   1.686 +// out: o = |x-y| < a
   1.687 +static inline vec_u8 diff_lt_altivec ( register vec_u8 x,
   1.688 +                                         register vec_u8 y,
   1.689 +                                         register vec_u8 a) {
   1.690 +
   1.691 +    register vec_u8 diff = vec_subs(x, y);
   1.692 +    register vec_u8 diffneg = vec_subs(y, x);
   1.693 +    register vec_u8 o = vec_or(diff, diffneg); /* |x-y| */
   1.694 +    o = (vec_u8)vec_cmplt(o, a);
   1.695 +    return o;
   1.696 +}
   1.697 +
   1.698 +static inline vec_u8 h264_deblock_mask ( register vec_u8 p0,
   1.699 +                                           register vec_u8 p1,
   1.700 +                                           register vec_u8 q0,
   1.701 +                                           register vec_u8 q1,
   1.702 +                                           register vec_u8 alpha,
   1.703 +                                           register vec_u8 beta) {
   1.704 +
   1.705 +    register vec_u8 mask;
   1.706 +    register vec_u8 tempmask;
   1.707 +
   1.708 +    mask = diff_lt_altivec(p0, q0, alpha);
   1.709 +    tempmask = diff_lt_altivec(p1, p0, beta);
   1.710 +    mask = vec_and(mask, tempmask);
   1.711 +    tempmask = diff_lt_altivec(q1, q0, beta);
   1.712 +    mask = vec_and(mask, tempmask);
   1.713 +
   1.714 +    return mask;
   1.715 +}
   1.716 +
   1.717 +// out: newp1 = clip((p2 + ((p0 + q0 + 1) >> 1)) >> 1, p1-tc0, p1+tc0)
   1.718 +static inline vec_u8 h264_deblock_q1(register vec_u8 p0,
   1.719 +                                       register vec_u8 p1,
   1.720 +                                       register vec_u8 p2,
   1.721 +                                       register vec_u8 q0,
   1.722 +                                       register vec_u8 tc0) {
   1.723 +
   1.724 +    register vec_u8 average = vec_avg(p0, q0);
   1.725 +    register vec_u8 temp;
   1.726 +    register vec_u8 uncliped;
   1.727 +    register vec_u8 ones;
   1.728 +    register vec_u8 max;
   1.729 +    register vec_u8 min;
   1.730 +    register vec_u8 newp1;
   1.731 +
   1.732 +    temp = vec_xor(average, p2);
   1.733 +    average = vec_avg(average, p2);     /*avg(p2, avg(p0, q0)) */
   1.734 +    ones = vec_splat_u8(1);
   1.735 +    temp = vec_and(temp, ones);         /*(p2^avg(p0, q0)) & 1 */
   1.736 +    uncliped = vec_subs(average, temp); /*(p2+((p0+q0+1)>>1))>>1 */
   1.737 +    max = vec_adds(p1, tc0);
   1.738 +    min = vec_subs(p1, tc0);
   1.739 +    newp1 = vec_max(min, uncliped);
   1.740 +    newp1 = vec_min(max, newp1);
   1.741 +    return newp1;
   1.742 +}
   1.743 +
   1.744 +#define h264_deblock_p0_q0(p0, p1, q0, q1, tc0masked) {                                           \
   1.745 +                                                                                                  \
   1.746 +    const vec_u8 A0v = vec_sl(vec_splat_u8(10), vec_splat_u8(4));                               \
   1.747 +                                                                                                  \
   1.748 +    register vec_u8 pq0bit = vec_xor(p0,q0);                                                    \
   1.749 +    register vec_u8 q1minus;                                                                    \
   1.750 +    register vec_u8 p0minus;                                                                    \
   1.751 +    register vec_u8 stage1;                                                                     \
   1.752 +    register vec_u8 stage2;                                                                     \
   1.753 +    register vec_u8 vec160;                                                                     \
   1.754 +    register vec_u8 delta;                                                                      \
   1.755 +    register vec_u8 deltaneg;                                                                   \
   1.756 +                                                                                                  \
   1.757 +    q1minus = vec_nor(q1, q1);                 /* 255 - q1 */                                     \
   1.758 +    stage1 = vec_avg(p1, q1minus);             /* (p1 - q1 + 256)>>1 */                           \
   1.759 +    stage2 = vec_sr(stage1, vec_splat_u8(1));  /* (p1 - q1 + 256)>>2 = 64 + (p1 - q1) >> 2 */     \
   1.760 +    p0minus = vec_nor(p0, p0);                 /* 255 - p0 */                                     \
   1.761 +    stage1 = vec_avg(q0, p0minus);             /* (q0 - p0 + 256)>>1 */                           \
   1.762 +    pq0bit = vec_and(pq0bit, vec_splat_u8(1));                                                    \
   1.763 +    stage2 = vec_avg(stage2, pq0bit);          /* 32 + ((q0 - p0)&1 + (p1 - q1) >> 2 + 1) >> 1 */ \
   1.764 +    stage2 = vec_adds(stage2, stage1);         /* 160 + ((p0 - q0) + (p1 - q1) >> 2 + 1) >> 1 */  \
   1.765 +    vec160 = vec_ld(0, &A0v);                                                                     \
   1.766 +    deltaneg = vec_subs(vec160, stage2);       /* -d */                                           \
   1.767 +    delta = vec_subs(stage2, vec160);          /* d */                                            \
   1.768 +    deltaneg = vec_min(tc0masked, deltaneg);                                                      \
   1.769 +    delta = vec_min(tc0masked, delta);                                                            \
   1.770 +    p0 = vec_subs(p0, deltaneg);                                                                  \
   1.771 +    q0 = vec_subs(q0, delta);                                                                     \
   1.772 +    p0 = vec_adds(p0, delta);                                                                     \
   1.773 +    q0 = vec_adds(q0, deltaneg);                                                                  \
   1.774 +}
   1.775 +
   1.776 +#define h264_loop_filter_luma_altivec(p2, p1, p0, q0, q1, q2, alpha, beta, tc0) {            \
   1.777 +    DECLARE_ALIGNED(16, unsigned char, temp)[16];                                             \
   1.778 +    register vec_u8 alphavec;                                                              \
   1.779 +    register vec_u8 betavec;                                                               \
   1.780 +    register vec_u8 mask;                                                                  \
   1.781 +    register vec_u8 p1mask;                                                                \
   1.782 +    register vec_u8 q1mask;                                                                \
   1.783 +    register vector signed   char tc0vec;                                                    \
   1.784 +    register vec_u8 finaltc0;                                                              \
   1.785 +    register vec_u8 tc0masked;                                                             \
   1.786 +    register vec_u8 newp1;                                                                 \
   1.787 +    register vec_u8 newq1;                                                                 \
   1.788 +                                                                                             \
   1.789 +    temp[0] = alpha;                                                                         \
   1.790 +    temp[1] = beta;                                                                          \
   1.791 +    alphavec = vec_ld(0, temp);                                                              \
   1.792 +    betavec = vec_splat(alphavec, 0x1);                                                      \
   1.793 +    alphavec = vec_splat(alphavec, 0x0);                                                     \
   1.794 +    mask = h264_deblock_mask(p0, p1, q0, q1, alphavec, betavec); /*if in block */            \
   1.795 +                                                                                             \
   1.796 +    *((int *)temp) = *((int *)tc0);                                                          \
   1.797 +    tc0vec = vec_ld(0, (signed char*)temp);                                                  \
   1.798 +    tc0vec = vec_mergeh(tc0vec, tc0vec);                                                     \
   1.799 +    tc0vec = vec_mergeh(tc0vec, tc0vec);                                                     \
   1.800 +    mask = vec_and(mask, vec_cmpgt(tc0vec, vec_splat_s8(-1)));  /* if tc0[i] >= 0 */         \
   1.801 +    finaltc0 = vec_and((vec_u8)tc0vec, mask);     /* tc = tc0 */                           \
   1.802 +                                                                                             \
   1.803 +    p1mask = diff_lt_altivec(p2, p0, betavec);                                               \
   1.804 +    p1mask = vec_and(p1mask, mask);                             /* if ( |p2 - p0| < beta) */ \
   1.805 +    tc0masked = vec_and(p1mask, (vec_u8)tc0vec);                                           \
   1.806 +    finaltc0 = vec_sub(finaltc0, p1mask);                       /* tc++ */                   \
   1.807 +    newp1 = h264_deblock_q1(p0, p1, p2, q0, tc0masked);                                      \
   1.808 +    /*end if*/                                                                               \
   1.809 +                                                                                             \
   1.810 +    q1mask = diff_lt_altivec(q2, q0, betavec);                                               \
   1.811 +    q1mask = vec_and(q1mask, mask);                             /* if ( |q2 - q0| < beta ) */\
   1.812 +    tc0masked = vec_and(q1mask, (vec_u8)tc0vec);                                           \
   1.813 +    finaltc0 = vec_sub(finaltc0, q1mask);                       /* tc++ */                   \
   1.814 +    newq1 = h264_deblock_q1(p0, q1, q2, q0, tc0masked);                                      \
   1.815 +    /*end if*/                                                                               \
   1.816 +                                                                                             \
   1.817 +    h264_deblock_p0_q0(p0, p1, q0, q1, finaltc0);                                            \
   1.818 +    p1 = newp1;                                                                              \
   1.819 +    q1 = newq1;                                                                              \
   1.820 +}
   1.821 +
   1.822 +static void h264_v_loop_filter_luma_altivec(uint8_t *pix, int stride, int alpha, int beta, int8_t *tc0) {
   1.823 +
   1.824 +    if ((tc0[0] & tc0[1] & tc0[2] & tc0[3]) >= 0) {
   1.825 +        register vec_u8 p2 = vec_ld(-3*stride, pix);
   1.826 +        register vec_u8 p1 = vec_ld(-2*stride, pix);
   1.827 +        register vec_u8 p0 = vec_ld(-1*stride, pix);
   1.828 +        register vec_u8 q0 = vec_ld(0, pix);
   1.829 +        register vec_u8 q1 = vec_ld(stride, pix);
   1.830 +        register vec_u8 q2 = vec_ld(2*stride, pix);
   1.831 +        h264_loop_filter_luma_altivec(p2, p1, p0, q0, q1, q2, alpha, beta, tc0);
   1.832 +        vec_st(p1, -2*stride, pix);
   1.833 +        vec_st(p0, -1*stride, pix);
   1.834 +        vec_st(q0, 0, pix);
   1.835 +        vec_st(q1, stride, pix);
   1.836 +    }
   1.837 +}
   1.838 +
   1.839 +static void h264_h_loop_filter_luma_altivec(uint8_t *pix, int stride, int alpha, int beta, int8_t *tc0) {
   1.840 +
   1.841 +    register vec_u8 line0, line1, line2, line3, line4, line5;
   1.842 +    if ((tc0[0] & tc0[1] & tc0[2] & tc0[3]) < 0)
   1.843 +        return;
   1.844 +    readAndTranspose16x6(pix-3, stride, line0, line1, line2, line3, line4, line5);
   1.845 +    h264_loop_filter_luma_altivec(line0, line1, line2, line3, line4, line5, alpha, beta, tc0);
   1.846 +    transpose4x16(line1, line2, line3, line4);
   1.847 +    write16x4(pix-2, stride, line1, line2, line3, line4);
   1.848 +}
   1.849 +
   1.850 +static av_always_inline
   1.851 +void weight_h264_WxH_altivec(uint8_t *block, int stride, int log2_denom, int weight, int offset, int w, int h)
   1.852 +{
   1.853 +    int y, aligned;
   1.854 +    vec_u8 vblock;
   1.855 +    vec_s16 vtemp, vweight, voffset, v0, v1;
   1.856 +    vec_u16 vlog2_denom;
   1.857 +    DECLARE_ALIGNED(16, int32_t, temp)[4];
   1.858 +    LOAD_ZERO;
   1.859 +
   1.860 +    offset <<= log2_denom;
   1.861 +    if(log2_denom) offset += 1<<(log2_denom-1);
   1.862 +    temp[0] = log2_denom;
   1.863 +    temp[1] = weight;
   1.864 +    temp[2] = offset;
   1.865 +
   1.866 +    vtemp = (vec_s16)vec_ld(0, temp);
   1.867 +    vlog2_denom = (vec_u16)vec_splat(vtemp, 1);
   1.868 +    vweight = vec_splat(vtemp, 3);
   1.869 +    voffset = vec_splat(vtemp, 5);
   1.870 +    aligned = !((unsigned long)block & 0xf);
   1.871 +
   1.872 +    for (y=0; y<h; y++) {
   1.873 +        vblock = vec_ld(0, block);
   1.874 +
   1.875 +        v0 = (vec_s16)vec_mergeh(zero_u8v, vblock);
   1.876 +        v1 = (vec_s16)vec_mergel(zero_u8v, vblock);
   1.877 +
   1.878 +        if (w == 16 || aligned) {
   1.879 +            v0 = vec_mladd(v0, vweight, zero_s16v);
   1.880 +            v0 = vec_adds(v0, voffset);
   1.881 +            v0 = vec_sra(v0, vlog2_denom);
   1.882 +        }
   1.883 +        if (w == 16 || !aligned) {
   1.884 +            v1 = vec_mladd(v1, vweight, zero_s16v);
   1.885 +            v1 = vec_adds(v1, voffset);
   1.886 +            v1 = vec_sra(v1, vlog2_denom);
   1.887 +        }
   1.888 +        vblock = vec_packsu(v0, v1);
   1.889 +        vec_st(vblock, 0, block);
   1.890 +
   1.891 +        block += stride;
   1.892 +    }
   1.893 +}
   1.894 +
   1.895 +static av_always_inline
   1.896 +void biweight_h264_WxH_altivec(uint8_t *dst, uint8_t *src, int stride, int log2_denom,
   1.897 +                               int weightd, int weights, int offset, int w, int h)
   1.898 +{
   1.899 +    int y, dst_aligned, src_aligned;
   1.900 +    vec_u8 vsrc, vdst;
   1.901 +    vec_s16 vtemp, vweights, vweightd, voffset, v0, v1, v2, v3;
   1.902 +    vec_u16 vlog2_denom;
   1.903 +    DECLARE_ALIGNED(16, int32_t, temp)[4];
   1.904 +    LOAD_ZERO;
   1.905 +
   1.906 +    offset = ((offset + 1) | 1) << log2_denom;
   1.907 +    temp[0] = log2_denom+1;
   1.908 +    temp[1] = weights;
   1.909 +    temp[2] = weightd;
   1.910 +    temp[3] = offset;
   1.911 +
   1.912 +    vtemp = (vec_s16)vec_ld(0, temp);
   1.913 +    vlog2_denom = (vec_u16)vec_splat(vtemp, 1);
   1.914 +    vweights = vec_splat(vtemp, 3);
   1.915 +    vweightd = vec_splat(vtemp, 5);
   1.916 +    voffset = vec_splat(vtemp, 7);
   1.917 +    dst_aligned = !((unsigned long)dst & 0xf);
   1.918 +    src_aligned = !((unsigned long)src & 0xf);
   1.919 +
   1.920 +    for (y=0; y<h; y++) {
   1.921 +        vdst = vec_ld(0, dst);
   1.922 +        vsrc = vec_ld(0, src);
   1.923 +
   1.924 +        v0 = (vec_s16)vec_mergeh(zero_u8v, vdst);
   1.925 +        v1 = (vec_s16)vec_mergel(zero_u8v, vdst);
   1.926 +        v2 = (vec_s16)vec_mergeh(zero_u8v, vsrc);
   1.927 +        v3 = (vec_s16)vec_mergel(zero_u8v, vsrc);
   1.928 +
   1.929 +        if (w == 8) {
   1.930 +            if (src_aligned)
   1.931 +                v3 = v2;
   1.932 +            else
   1.933 +                v2 = v3;
   1.934 +        }
   1.935 +
   1.936 +        if (w == 16 || dst_aligned) {
   1.937 +            v0 = vec_mladd(v0, vweightd, zero_s16v);
   1.938 +            v2 = vec_mladd(v2, vweights, zero_s16v);
   1.939 +
   1.940 +            v0 = vec_adds(v0, voffset);
   1.941 +            v0 = vec_adds(v0, v2);
   1.942 +            v0 = vec_sra(v0, vlog2_denom);
   1.943 +        }
   1.944 +        if (w == 16 || !dst_aligned) {
   1.945 +            v1 = vec_mladd(v1, vweightd, zero_s16v);
   1.946 +            v3 = vec_mladd(v3, vweights, zero_s16v);
   1.947 +
   1.948 +            v1 = vec_adds(v1, voffset);
   1.949 +            v1 = vec_adds(v1, v3);
   1.950 +            v1 = vec_sra(v1, vlog2_denom);
   1.951 +        }
   1.952 +        vdst = vec_packsu(v0, v1);
   1.953 +        vec_st(vdst, 0, dst);
   1.954 +
   1.955 +        dst += stride;
   1.956 +        src += stride;
   1.957 +    }
   1.958 +}
   1.959 +
   1.960 +#define H264_WEIGHT(W,H) \
   1.961 +static void ff_weight_h264_pixels ## W ## x ## H ## _altivec(uint8_t *block, int stride, int log2_denom, int weight, int offset){ \
   1.962 +    weight_h264_WxH_altivec(block, stride, log2_denom, weight, offset, W, H); \
   1.963 +}\
   1.964 +static void ff_biweight_h264_pixels ## W ## x ## H ## _altivec(uint8_t *dst, uint8_t *src, int stride, int log2_denom, int weightd, int weights, int offset){ \
   1.965 +    biweight_h264_WxH_altivec(dst, src, stride, log2_denom, weightd, weights, offset, W, H); \
   1.966 +}
   1.967 +
   1.968 +H264_WEIGHT(16,16)
   1.969 +H264_WEIGHT(16, 8)
   1.970 +H264_WEIGHT( 8,16)
   1.971 +H264_WEIGHT( 8, 8)
   1.972 +H264_WEIGHT( 8, 4)
   1.973 +
   1.974 +void dsputil_h264_init_ppc(DSPContext* c) {    
   1.975 +	c->put_h264_chroma_pixels_tab[0] = put_h264_chroma_mc8_altivec;
   1.976 +	c->avg_h264_chroma_pixels_tab[0] = avg_h264_chroma_mc8_altivec;
   1.977 +
   1.978 +#define dspfunc(PFX, IDX, NUM) \
   1.979 +	c->PFX ## _pixels_tab[IDX][ 0] = PFX ## NUM ## _mc00_altivec; \
   1.980 +	c->PFX ## _pixels_tab[IDX][ 1] = PFX ## NUM ## _mc10_altivec; \
   1.981 +	c->PFX ## _pixels_tab[IDX][ 2] = PFX ## NUM ## _mc20_altivec; \
   1.982 +	c->PFX ## _pixels_tab[IDX][ 3] = PFX ## NUM ## _mc30_altivec; \
   1.983 +	c->PFX ## _pixels_tab[IDX][ 4] = PFX ## NUM ## _mc01_altivec; \
   1.984 +	c->PFX ## _pixels_tab[IDX][ 5] = PFX ## NUM ## _mc11_altivec; \
   1.985 +	c->PFX ## _pixels_tab[IDX][ 6] = PFX ## NUM ## _mc21_altivec; \
   1.986 +	c->PFX ## _pixels_tab[IDX][ 7] = PFX ## NUM ## _mc31_altivec; \
   1.987 +	c->PFX ## _pixels_tab[IDX][ 8] = PFX ## NUM ## _mc02_altivec; \
   1.988 +	c->PFX ## _pixels_tab[IDX][ 9] = PFX ## NUM ## _mc12_altivec; \
   1.989 +	c->PFX ## _pixels_tab[IDX][10] = PFX ## NUM ## _mc22_altivec; \
   1.990 +	c->PFX ## _pixels_tab[IDX][11] = PFX ## NUM ## _mc32_altivec; \
   1.991 +	c->PFX ## _pixels_tab[IDX][12] = PFX ## NUM ## _mc03_altivec; \
   1.992 +	c->PFX ## _pixels_tab[IDX][13] = PFX ## NUM ## _mc13_altivec; \
   1.993 +	c->PFX ## _pixels_tab[IDX][14] = PFX ## NUM ## _mc23_altivec; \
   1.994 +	c->PFX ## _pixels_tab[IDX][15] = PFX ## NUM ## _mc33_altivec
   1.995 +
   1.996 +	dspfunc(put_h264_qpel, 0, 16);
   1.997 +	dspfunc(avg_h264_qpel, 0, 16);
   1.998 +#undef dspfunc
   1.999 +}
  1.1000 +
  1.1001 +void ff_h264dsp_init_ppc(H264DSPContext *c){
  1.1002 +	c->h264_idct_dc_add= h264_idct_dc_add_altivec;
  1.1003 +	c->h264_idct_add = ff_h264_idct_add_altivec;
  1.1004 +	c->h264_idct_add8 = ff_h264_idct_add8_altivec;
  1.1005 +	c->h264_idct_add16 = ff_h264_idct_add16_altivec;
  1.1006 +	c->h264_idct_add16intra = ff_h264_idct_add16intra_altivec;
  1.1007 +
  1.1008 +	c->h264_idct8_dc_add = ff_h264_idct8_dc_add_altivec;
  1.1009 +	c->h264_idct8_add = ff_h264_idct8_add_altivec;
  1.1010 +	c->h264_idct8_add4 = ff_h264_idct8_add4_altivec;
  1.1011 +	c->h264_v_loop_filter_luma= h264_v_loop_filter_luma_altivec;
  1.1012 +	c->h264_h_loop_filter_luma= h264_h_loop_filter_luma_altivec;
  1.1013 +
  1.1014 +	c->weight_h264_pixels_tab[0] = ff_weight_h264_pixels16x16_altivec;
  1.1015 +	c->weight_h264_pixels_tab[1] = ff_weight_h264_pixels16x8_altivec;
  1.1016 +	c->weight_h264_pixels_tab[2] = ff_weight_h264_pixels8x16_altivec;
  1.1017 +	c->weight_h264_pixels_tab[3] = ff_weight_h264_pixels8x8_altivec;
  1.1018 +	c->weight_h264_pixels_tab[4] = ff_weight_h264_pixels8x4_altivec;
  1.1019 +	c->biweight_h264_pixels_tab[0] = ff_biweight_h264_pixels16x16_altivec;
  1.1020 +	c->biweight_h264_pixels_tab[1] = ff_biweight_h264_pixels16x8_altivec;
  1.1021 +	c->biweight_h264_pixels_tab[2] = ff_biweight_h264_pixels8x16_altivec;
  1.1022 +	c->biweight_h264_pixels_tab[3] = ff_biweight_h264_pixels8x8_altivec;
  1.1023 +	c->biweight_h264_pixels_tab[4] = ff_biweight_h264_pixels8x4_altivec;
  1.1024 +}