nengel@2: /* nengel@2: * This file is part of FFmpeg. nengel@2: * nengel@2: * FFmpeg is free software; you can redistribute it and/or nengel@2: * modify it under the terms of the GNU Lesser General Public nengel@2: * License as published by the Free Software Foundation; either nengel@2: * version 2.1 of the License, or (at your option) any later version. nengel@2: * nengel@2: * FFmpeg is distributed in the hope that it will be useful, nengel@2: * but WITHOUT ANY WARRANTY; without even the implied warranty of nengel@2: * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU nengel@2: * Lesser General Public License for more details. nengel@2: * nengel@2: * You should have received a copy of the GNU Lesser General Public nengel@2: * License along with FFmpeg; if not, write to the Free Software nengel@2: * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA nengel@2: */ nengel@2: nengel@2: #ifndef AVUTIL_ARM_INTREADWRITE_H nengel@2: #define AVUTIL_ARM_INTREADWRITE_H nengel@2: nengel@2: #include nengel@2: #include "config.h" nengel@2: nengel@2: #if HAVE_FAST_UNALIGNED && HAVE_INLINE_ASM nengel@2: nengel@2: #define AV_RN16 AV_RN16 nengel@2: static av_always_inline uint16_t AV_RN16(const void *p) nengel@2: { nengel@2: uint16_t v; nengel@2: __asm__ ("ldrh %0, %1" : "=r"(v) : "m"(*(const uint16_t *)p)); nengel@2: return v; nengel@2: } nengel@2: nengel@2: #define AV_WN16 AV_WN16 nengel@2: static av_always_inline void AV_WN16(void *p, uint16_t v) nengel@2: { nengel@2: __asm__ ("strh %1, %0" : "=m"(*(uint16_t *)p) : "r"(v)); nengel@2: } nengel@2: nengel@2: #define AV_RN32 AV_RN32 nengel@2: static av_always_inline uint32_t AV_RN32(const void *p) nengel@2: { nengel@2: uint32_t v; nengel@2: __asm__ ("ldr %0, %1" : "=r"(v) : "m"(*(const uint32_t *)p)); nengel@2: return v; nengel@2: } nengel@2: nengel@2: #define AV_WN32 AV_WN32 nengel@2: static av_always_inline void AV_WN32(void *p, uint32_t v) nengel@2: { nengel@2: __asm__ ("str %1, %0" : "=m"(*(uint32_t *)p) : "r"(v)); nengel@2: } nengel@2: nengel@2: #define AV_RN64 AV_RN64 nengel@2: static av_always_inline uint64_t AV_RN64(const void *p) nengel@2: { nengel@2: union { uint64_t v; uint32_t hl[2]; } v; nengel@2: __asm__ ("ldr %0, %2 \n\t" nengel@2: "ldr %1, %3 \n\t" nengel@2: : "=&r"(v.hl[0]), "=r"(v.hl[1]) nengel@2: : "m"(*(const uint32_t*)p), "m"(*((const uint32_t*)p+1))); nengel@2: return v.v; nengel@2: } nengel@2: nengel@2: #define AV_WN64 AV_WN64 nengel@2: static av_always_inline void AV_WN64(void *p, uint64_t v) nengel@2: { nengel@2: union { uint64_t v; uint32_t hl[2]; } vv = { v }; nengel@2: __asm__ ("str %2, %0 \n\t" nengel@2: "str %3, %1 \n\t" nengel@2: : "=m"(*(uint32_t*)p), "=m"(*((uint32_t*)p+1)) nengel@2: : "r"(vv.hl[0]), "r"(vv.hl[1])); nengel@2: } nengel@2: nengel@2: #endif /* HAVE_INLINE_ASM */ nengel@2: nengel@2: #endif /* AVUTIL_ARM_INTREADWRITE_H */